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New World Map update.
Anturnix (talk | contribs)
Changed the layout and added bunch of information (Zone 1 completed)
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== World Map ==
{|class="wikitable" style="float:right;margin-left:24px;"
[[File:WorldMap.png|Map|]]
!World Map
|-
|style="text-align:center;"|[[File:World.png|250px|Map|link=World]]
|}


== Villages ==
The world map is the main gameplay area. It contains useful information such as spirits encountered and captured. It has 4 distinct zones: a forest, a desert, a tropical island and a snowy island.


===[[Oakwood Village]]===
[[File:MapButton.png|300px|Map Button]]
===[[Greensvale]]===
===[[Tumbleweed]]===


== Trails ==
===[[Trail 01]]===
===[[Trail 02]]===
===[[Trail 03]]===
===[[Trail 04]]===
===[[Trail 05]]===
===[[Trail 06]]===
===[[Trail 07]]===
===[[Trail 08]]===
===[[Trail 09]]===


== Caves ==
===[[Evergreen Caverns]]===
===[[Sandy Tunnels]]===
===[[Dusty Grotto]]===
===[[Caves of Torment]]===


== Temples ==
===[[Evergreen's Ancient Temple]]===
===[[Dusty Vale's Ancient Temple]]===


== Other ==
 
===[[Evergreen Outpost]]===
 
===[[Milly's Farm]]===
== Zone 1 (Evergreen Grove) ==
===[[Dairy Farm]]===
{|class="wikitable mw-collapsible" style="width: 100%;"
===[[Old Master's Hut]]===
!Image||Name||Description
|-
|[[File:WorldOakwoodVillage.png|225px|link=Oakwood Village]]||[[Oakwood Village]]||[[Oakwood Village]] is the first location in the game. The game starts here. There are no wild [[Database|spirits]] in this area.
|-
|[[File:WorldTrail01.png|225px|link=Trail 01]]||[[Trail 01]]||This area is the first in the game where the player can encounter wild [[Database|spirits]]. It introduces {{plant type|20px}} [[Petunia]], {{avian type|20px}} [[Beebee]] and {{slime type|20px}} [[Slimee]] [[Database|spirits]].
|-
|[[File:WorldEvergreenOutpost.png|225px|link=Evergreen Outpost]]||[[Evergreen Outpost]]||3rd location in the game. It introduces {{furry type|20px}} [[Bunni]] and {{furry type|20px}} [[Wolfy]] [[Database|spirits]]. This area also has a medic where players can restore their [[Database|spirits]]' health and stamina.
|-
|[[File:WorldTrail02.png|225px|link=Trail 02]]||[[Trail 02]]||4th location in the game. It introduces {{lust type|20px}} [[Gloria]] and {{furry type|20px}} [[Ursie]] [[Database|spirits]].
|-
|[[File:WorldGreensvale.png|225px|link=Greensvale]]||[[Greensvale]]||5th location in the game. It does not contain wild [[Database|spirits]]. This village introduces shops.
|-
|[[File:WorldMillyFarm.png|225px|link=Milly's Farm]]||[[Milly's Farm]]||6th location in the game. Very small and compact. This location only contains the {{scalie type|20px}} [[Serpentina]] [[Database|spirit]] and is mainly used for a [[quest]] in this area.
|-
|[[File:WorldTrail03.png|225px|link=Trail 03]]||[[Trail 03]]||7th location in the game. It introduces {{plant type|20px}} [[Belle]], {{plant type|20px}} [[Oakie]] and {{oppai type|20px}} [[Trissy]] [[Database|spirits]].
|-
|[[File:World.EvergreenCaverns.png|225px|link=Evergreen Caverns]]||[[Evergreen Caverns]]||8th location of the game. It introduces {{demon type|20px}} [[Octopussy]] and {{demon type|20px}} [[Spinnie]] [[Database|spirits]]. This is the first location in the game where you can find a [[Starter|spirit starter]], {{demon type|20px}} [[Octopussy]], in the wild.
|-
|[[File:WorldTrail04.png|225px|link=Trail 04]]||[[Trail 04]]||9th location of the game. It introduces {{slime type|20px}} [[Chubbie]] and {{furry type|20px}} [[Pusseen]] [[Database|spirits]]. This is the first location where the player can find the {{furry type|20px}} [[Pusseen]] [[Starter|spirit starter]] in the wild.
|-
|[[File:WorldTrail05.png|225px|link=Trail 05]]||[[Trail 05]]||The 10th location in the game and the last location in the first zone. It introduces {{oppai type|20px}} [[Boobae]] and {{avian type|20px}} [[Tinky]] [[Database|spirits]]. This is the first location where the player can find the {{oppai type|20px}} [[Boobae]] [[Starter|spirit starter]] in the wild.
|}
 
== Zone 2 (Dusty Vale) ==
{|class="wikitable mw-collapsible" style="width: 100%;"
!Image||Name||Description
|-
|[[File:WorldSandyTunnels.png|225px|link=Sandy Tunnels]]||[[Sandy Tunnels]]||It serves as a transition between Zone 1 and Zone 2.
|-
|[[File:WorldTrail06.png|225px|link=Trail 06]]||[[Trail 06]]
|-
|[[File:WorldDairyFarm.png|225px|link=Dairy Farm]]||[[Dairy Farm]]
|-
|[[File:WorldTrail07.png|225px|link=Trail 07]]||[[Trail 07]]
|-
|[[File:WorldTumbleweedTown.png|225px|link=Tumbleweed Town]]||[[Tumbleweed Town]]
|-
|[[File:WorldTrail08.png|225px|link=Trail 08]]||[[Trail 08]]
|-
|[[File:WorldDustyGrotto.png|225px|link=Dusty Grotto]]||[[Dusty Grotto]]
|-
|[[File:WorldOldMastersHut.png|225px|link=Old Master's Hut]]||[[Old Master's Hut]]
|-
|[[File:WorldCaveOfTorment.png|225px|link=Cave of Torment]]||[[Cave of Torment]]
|}
 
== Zone 3 (Paradise Island) ==
{|class="wikitable mw-collapsible" style="width: 100%;"
!Image||Name||Description
|-
|[[File:WorldCrashSite.png|225px|link=Crash Site]]||[[Crash Site]]
|-
|[[File:WorldTrail10.png|225px|link=Trail 10]]||[[Trail 10]]
|-
|[[File:WorldCoconutVillage.png|225px|link=Coconut Village]]||[[Coconut Village]]
|-
|[[File:WorldTrail11.png|225px|link=Trail 11]]||[[Trail 11]]
|-
|[[File:WorldTrail12.png|225px|link=Trail 12]]||[[Trail 12]]
|-
|[[File:WorldFishingHut.png|225px|link=Fishing Hut]]||[[Fishing Hut]]
|-
|[[File:WorldTrail13.png|225px|link=Trail 13]]||[[Trail 13]]
|-
|[[File:WorldTrail14.png|225px|link=Trail 14]]||[[Trail 14]]
|-
|[[File:WorldIslandCave.png|225px|link=Island Cave]]||[[Island Cave]]
|}
 
== Zone 4 (Arctic Isles) ==
{|class="wikitable mw-collapsible" style="width: 100%;"
!Image||Name||Description
|-
|[[File:WorldColdHarbor.png|225px|link=Cold Harbor]]||[[Cold Harbor]]
|-
|[[File:WorldFrostville.png|225px|link=Frostville]]||[[Frostville]]
|-
|[[File:WorldTrail15.png|225px|link=Trail 15]]||[[Trail 15]]
|-
|[[File:WorldTrail16.png|225px|link=Trail 16]]||[[Trail 16]]
|-
|[[File:WorldAbandonedMine.png|225px|link=Abandoned Mine]]||[[Abandoned Mine]]
|-
|[[File:WorldTrail17.png|225px|link=Trail 17]]||[[Trail 17]]
|-
|[[File:WorldTrail18.png|225px|link=Trail 18]]||[[Trail 18]]
|}
 
== History ==
{|class="wikitable"
!colspan="5"|Early Access
|-
![https://store.steampowered.com/news/app/2649480/view/503952350215409405 V1.3.0-EA]
|[[File:Zone4Tree.png|25px]] Zone 4 (Arctic Isles) added
|-
|-
![https://store.steampowered.com/news/app/2649480/view/506194006372254870 V1.2.0-EA]
|[[File:Zone3Tree.png|25px]] Zone 3 (Paradise Island) added
|-
![https://store.steampowered.com/news/app/2649480/view/4444582998026747932 V1.0.0-EA]
|[[File:Zone2Tree.png|25px]] Zone 2 (Dusty Vale) added<br>[[File:Zone1Tree.png|25px]] Zone 1 (Evergreen Grove) added
|}

Revision as of 10:45, 2 July 2025

World Map
Map

The world map is the main gameplay area. It contains useful information such as spirits encountered and captured. It has 4 distinct zones: a forest, a desert, a tropical island and a snowy island.

Map Button




Zone 1 (Evergreen Grove)

Image Name Description
Oakwood Village Oakwood Village is the first location in the game. The game starts here. There are no wild spirits in this area.
Trail 01 This area is the first in the game where the player can encounter wild spirits. It introduces Plant Type Petunia, Avian Type Beebee and Slime Type Slimee spirits.
Evergreen Outpost 3rd location in the game. It introduces Furry Type Bunni and Furry Type Wolfy spirits. This area also has a medic where players can restore their spirits' health and stamina.
Trail 02 4th location in the game. It introduces Lust Type Gloria and Furry Type Ursie spirits.
Greensvale 5th location in the game. It does not contain wild spirits. This village introduces shops.
Milly's Farm 6th location in the game. Very small and compact. This location only contains the Scalie Type Serpentina spirit and is mainly used for a quest in this area.
Trail 03 7th location in the game. It introduces Plant Type Belle, Plant Type Oakie and Oppai Type Trissy spirits.
Evergreen Caverns 8th location of the game. It introduces Demon Type Octopussy and Demon Type Spinnie spirits. This is the first location in the game where you can find a spirit starter, Demon Type Octopussy, in the wild.
Trail 04 9th location of the game. It introduces Slime Type Chubbie and Furry Type Pusseen spirits. This is the first location where the player can find the Furry Type Pusseen spirit starter in the wild.
Trail 05 The 10th location in the game and the last location in the first zone. It introduces Oppai Type Boobae and Avian Type Tinky spirits. This is the first location where the player can find the Oppai Type Boobae spirit starter in the wild.

Zone 2 (Dusty Vale)

Image Name Description
File:WorldSandyTunnels.png Sandy Tunnels It serves as a transition between Zone 1 and Zone 2.
File:WorldTrail06.png Trail 06
File:WorldDairyFarm.png Dairy Farm
File:WorldTrail07.png Trail 07
File:WorldTumbleweedTown.png Tumbleweed Town
File:WorldTrail08.png Trail 08
File:WorldDustyGrotto.png Dusty Grotto
File:WorldOldMastersHut.png Old Master's Hut
File:WorldCaveOfTorment.png Cave of Torment

Zone 3 (Paradise Island)

Image Name Description
File:WorldCrashSite.png Crash Site
File:WorldTrail10.png Trail 10
File:WorldCoconutVillage.png Coconut Village
File:WorldTrail11.png Trail 11
File:WorldTrail12.png Trail 12
File:WorldFishingHut.png Fishing Hut
File:WorldTrail13.png Trail 13
File:WorldTrail14.png Trail 14
File:WorldIslandCave.png Island Cave

Zone 4 (Arctic Isles)

Image Name Description
File:WorldColdHarbor.png Cold Harbor
File:WorldFrostville.png Frostville
File:WorldTrail15.png Trail 15
File:WorldTrail16.png Trail 16
File:WorldAbandonedMine.png Abandoned Mine
File:WorldTrail17.png Trail 17
File:WorldTrail18.png Trail 18

History

Early Access
V1.3.0-EA Zone 4 (Arctic Isles) added
V1.2.0-EA Zone 3 (Paradise Island) added
V1.0.0-EA Zone 2 (Dusty Vale) added
Zone 1 (Evergreen Grove) added