Traits: Difference between revisions
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m Clarified how Cherry Popper is obtained (or rather, how it isn't) |
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| [[Turtle Shell]] || +5 Defense. | | [[Turtle Shell]] || +5 Defense. | ||
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| [[Cherry Popper]] || +1 to all Attributes | | [[Cherry Popper]] || +1 to all Attributes. '''Unique to Starting Spirit.''' | ||
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| [[Surgical Strikes]] || 5% More Critical Strike Chance. | | [[Surgical Strikes]] || 5% More Critical Strike Chance. | ||
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Latest revision as of 22:51, 12 November 2024
The Traits system is the heart of the Spirit Valley experience. Every Spirit in the game is born with a Trait, an inherent nature that shapes its strengths, boosts its powers, and often defines its role within a team. These Traits are permanent and cannot be altered, making each Spirit’s nature unique and integral to your strategy. Traits can impact a wide range of attributes.
Traits
Traits | Effect |
---|---|
Cute | Does Nothing. |
Swift | +5 Speed. |
Bitch | Does Nothing. |
Thirsty | 30% More Recovery from Healing Potions. |
Horny | 20% More Affection from Sex. |
Slippery | Immune to Critical Attacks. |
Aggressive | +5 Attack. |
Sharp Claws | Deal +1 Damage on All Attacks. |
Sweet Tooth | +15% More Affections from Treats. |
Gold Digger | +10% More Coins Dropped. Effect Stacks. |
Fast Learner | +10% More Experience from Combat. |
Turtle Shell | +5 Defense. |
Cherry Popper | +1 to all Attributes. Unique to Starting Spirit. |
Surgical Strikes | 5% More Critical Strike Chance. |